top of page

Xbox 360 - Microsoft TV. Sr. UX Designer. 

2010 - 2012
In 2010, the Xbox 360 transformed into an entertainment hub, integrating TV and apps like Hulu/YouTube. This expanded its platform, shifting console usage beyond gaming and into broader living-room entertainment. As Senior UX Designer, I shaped the Xbox 360 platform, delivering multi-modal interactions and integrating major entertainment applications such as Hulu, Netflix and YouTube.

Screenshot 2025-06-21 at 7.52.07 PM.png

Building consistent structure across devices. 

Screenshot 2025-06-21 at 8.00.33 PM.png
Screenshot 2025-06-21 at 8.07.06 PM.png

Established cross-device content consistency, enhancing usability.

Screenshot 2025-06-21 at 8.04.55 PM.png

Validated end-to-end system flows with detailed wireframes.

Screenshot 2025-06-21 at 8.05.07 PM.png

Streamlined content management and search through unified metadata across platforms.

Screenshot 2025-06-21 at 8.27.03 PM.png
Screenshot 2025-06-21 at 8.32.35 PM.png

Established UX certification standards in collaboration with researchers and PMs, empowering partners to deliver consistently high-quality application experiences.

Screenshot 2025-06-21 at 8.41.38 PM.png

Developed and iterated on user-tested prototypes to shape Hulu's UX, optimizing for customer needs, diverse input models, and content findability across devices.

Defined Human Interface Guidelines to elevate the quality and integration of applications built for Xbox platforms.

Screenshot 2025-06-22 at 12.13.04 PM.png
bottom of page